New Studio Announcement

Studio DONG

Something is being built. A roguelite where your decisions carry real consequences and the world it drops you into is one few games have dared to explore. Solo built, from scratch. Socials soon.

Studio founded January 2026
First title - in development Est. teaser mid 2026

Playable Prototypes & Game Systems

Nightwatch (2025)

: 3
: 3 Months
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Free Motion (Prototype) (2025)

: 1
: 3 Weeks
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Fist of The Samurai (2025)

: 2
: 4 Weeks
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The Eye Crucible (Prototype) (2025)

: 1
: 1 Weeks
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The Lost Pharaoh (2024)

: 4
: 4 Weeks
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DB Dungeon Crawler (2023)

: 6
: 4 Weeks
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Paranoia (2022)

: 4
: 4 Weeks
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Rendering Techniques & Graphics Systems

Pure Render (2024)

: 1
: 1 Weeks
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Pure Lighting (2024)

: 1
: 1 Weeks
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Full Sail Logo (2024)

: 1
: 1 Weeks
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Vulkan Vessle (2024)

: 1
: 1 Weeks
View Project

A dedicated game developer with a strong technical foundation and passion for creating games, while exploring all aspects of the industry. After earning my Computer Science degree from Columbus State Community College, I continued my education at Full Sail University, where I graduated fall of 2025 with Honors in Game Development.

My focus is on gameplay programming, engine systems, and a love of UI development as well, with experience building core mechanics and performance conscious systems. I specialize in object-oriented programming, ECS architecture, and engine level systems such as memory management and rendering pipelines to help aid in the gameplay loop. I am proficient in C++ and C#, and have working knowledge of HLSL, Blueprint, Java/JavaScript, and Python. I have also worked hands on with real-time rendering, physics simulation, and AI behavior systems, building both player focused behaviors or behind the scenes features.

I have collaborated on team projects using Agile workflows, version control (Git/Perforce), and task management tools, often stepping into leadership roles to help guide development. Whether it is fine tuning a combat system or optimizing custom rendering pipelines, I enjoy solving complex problems that bring gameplay to life.

Phone: (614) 595-5453

Email: Joellorenz888@gmail.com

Joel Headshot Photo

Skills

cpp logo C++
csharp logo C#
unity logo Unity
unity logo Unreal Engine
unity logo

Education

Full Sail University - Bachelors Degree

Game Development & Computer Science

Graduated: September 2025

Awards: Valedictorian - Game Development

FS-Photo

Columbus State Community College - Associates Degree

Computer Science

Graduated: May 2023

CSCC-Photo